Team
Rainbow Studio
Rainbow Studio is an international art production and game dev outsourcing company providing external services worldwide with more than 65 members! We are proud to work with the top global publishers, including Ubisoft, Gameloft, CD Projects, and many others. Together, we create exceptional projects, bringing the game dev industry to a whole new level of quality and creativity. We cover a wide range of hi-end solutions, from free-to-play mobile gaming and game consoles porting to AAA game art, television, and film animation.
Half of the Rainbow employees has been working selflessly for 8 months on Metamorph, giving life to one of the most exciting projects currently in development on the Web 3. Currently on Metamorph works more than 23 members.
Core Team
15+ years in leading multidisciplinary R&D and engineering teams. Have collected experience such companies as AWS, Jelly Buttons, Playtika, and Ubisoft. Successfully advised blockchain projects.
8+ years experience of gaming and game marketing experience in industry leaders such as EA Mobile and Lockwood Publishing Ltd. Worked on top mobile charts titles such as The Sims Mobile, Avakin Life, etc. Early crypto adopter and angel investor.
Dominic Hughes
Unreal Engine / C++ Team Lead
Expert who's been developing and leading teams developing on Unity&EU for over a decade.
Stephanie Bostic
Level Designer
Experienced gaming product lead and game designer from Jelly Button Games (Acquired). Leading new games from concept to successful launch and growth.
Kim Fuller
3D Artist
A 3D artist previously worked in gaming companies such as Game Boost and Playtika delivering outstanding 3D Art projects.
Liam Kelly
Art Designer
Highly experienced 3D artist, creating 3D characters and animations for seven years, most recently at his own studio and for Snowball Studios.
Wilsons Amelia
3D Animator
Highly experienced 3D charactor animator and 2D animations, having spent several years at Snowball Studios working on Disney productions.
Vanessa Alsop
2D Stylized Artist
A skilled artist in multiple disciplines from 2D illustrating and texturing to 3D modeling, Johanna has over a decade of deep experience as an artist.
Audrey Hardacre
Senior Character Concept Artist, Illustrator
Over a decade of experience in animation and illustration, production high production value designs, having spent the last several years at Jelly Button Games.
Dalan Ülker
QA Tester
Experienced full stack developer with several years of experience managing product and leading QA teams.
Julia Marshall
Senior Business Development Manager
Seasoned marketing and operations manager with experience in managing and growing communities.
Emily Alwine
Head of Community & Partners relationships
Seasoned marketing and operations manager with experience in managing and growing communities.
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